The distinguishing feature of card games in the "All Fours Family" is that even though standard trick taking rules apply, it is still legal to play a trump at any time, regardless of the lead. All Fours originated in England where it began to be played around the 17th century. It became very popular in the 19th century in America and gave rise to several other games including "Pitch", "Double Pedro" and a two player variation called "California Jack". All Fours, is played widely in Trinidad and Tobago where it is the standard card game for all occassions, and in Lancashire, England.
All Fours is played by four players in two fixed-partnerhips, but is not particularly well suited to two or three players. For a three player variation, see Seven Up.
Standard Deck of 52 cards. Cards rank: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2.
The object of the game is to score points by winning tricks with valuable cards in them.
For the purposes of scoring Game Point, A-10 are given the following values:
The team who have accrued a greater total from counting up the cards they have won in tricks will score one point for "Game".
In addition, there are points for taking the Jack of trumps in a trick, and for the holders of the highest and lowest trumps dealt. A team also has an opportunity to score at the deal.
As it is played in England, deal and play are clockwise, and the deal proceeds to the left at the end of each hand. To begin, players cut to deal, and whoever gets the highest card deals first. After that, the deal passes to the left. Each player is dealt six cards, usually in batches of 3.
When everyone has six cards, the dealer turns the next card face up, and this sets the Trump Suit. If this turned up card is an Ace, Six or Jack, the dealer's team immediately scores for it as follows:
If the player on the dealer's left is happy with the Trump suit that was turned up, he says "Stand" and play begins. But if the player on the dealer's left would prefer a different trump suit, he says, "I beg". The dealer then has the option to either :
If the dealer decides to keep the trumps as turned up, he says, "Take one" and the opponents immediately receive one point and play begins.
If the dealer agrees to change the trump suit, he sets aside the turned up card, deals three more cards to each player, and then turns up the next card to determine the trump suit, scoring for it again if it is an Ace, Jack or Six.
The player on the dealer's left leads first, and thereafter the winner of the trick leads to the next.
Any card can be led, but players must follow these rules.
As you can see in All Fours, it is always legal to play a trump. So, if spades are Trumps, and someone leads a Diamond, and you have Diamonds and Spades, you can play a Spade and try and win the Trick.
Once everyone's cards have been played, points are scored for cards Dealt and for cards Won. The points are awarded in this strict order.
The first team to reach 14 wins the game. It is important to remember that the points are awarded in this order; High, Low, Jack, Game. If both teams are tied on 12, and Team A wins points ‘Game’ and ‘Jack’, but Team B wins points ‘High’ and ‘Low’, Team B will win the game because they reach 14 first.
Misdeal: If the dealer gives the wrong number of cards to the players, the opponents score one point for a misdeal, and the deal passes to the left.
Reneging: This occurs when the player fails to follow suit as the rules accord when he could have. There is no penalty provided the player corrects his own error before the end of the Trick. But an opposing player may call the revoke at any time up to the end of the hand. In that case, the penalties are as follows:
Calling: If a player exposes a card other than in normal play, it must be left face up on the table. The opponents can then "call" for this card to be played on any subsequent trick, provided it is played in accordance with the rules.
Being a game popular in the United States by the 19th Century, a number of variations to the basic All Fours family, have been designed, including a number of variations for three and two players:
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