Klaverjass is a point trick-taking game played widely in the Netherlands. As it is explained here, Klaverjass is a card game for four players in two fixed partnerships. The objective is to score points by declaring melds and by winning tricks with valuable cards in them.
Take a standard deck of playing cards and remove all the 6’s and down. That will give you a deck of 32 cards, consisting of A, K, Q, J, 10, 9, 8, 7 in each suit.
In the trump suit, cards rank:
Traditionally, deal and play are counter-clockwise, and the deal proceeds to the right at the end of each hand. Beginning with the player to the Dealer’s right, each player is dealt eight cards in batches of four.
Beginning with the player to the Dealer’s right, each player takes it in turn to either name a trump suit or pass. As soon as any player names a trump suit, that player and his/her partner become the ‘Makers’ and play begins. If all the first three players pass, then the Dealer is obliged to name a trump suit and thereby become the ‘Maker’.
A meld consists of three or more cards of the same suit in sequence OR of four cards of the same rank. For the purposes of sequences, cards rank A, K, Q, J, 10, 9, 8, 7 in all suits including the trump suit. A meld may also be formed by combining the King and Queen of Trumps – a Marriage.
The value of these melds is as follows:
Right of the Dealer leads first, and thereafter the winner of the trick leads to the next.
These strict trick taking rules apply:
Scoring for Melds
If the four cards played to the trick form a meld, either a sequence of 3 to 4 or a quartet, the winner of the trick declares it and scores for it. If such a trick also contains the King and Queen of trumps, the player scores for the Marriage as well.
At the end of the hand, each player counts up the points they have won in tricks, and counts their point value according to the following schedule:
If the Makers score more points than the Defenders in melds and tricks, then both sides score the points that they made during the hand. However, if the Makers fail to score more than the Defenders, then the Defenders score the combined total of what both sides made in the hand.
Klaverjass is played over several hands to a grand total of 1500 points.
The description of Jass games presented on this website have been adapted from:
David Parlett: The Penguin Book of Card Games
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